Block Conquest is a premium, production-ready real-time tactical strategy game template built on Unity. It combines a dynamic grid combat system with a powerful server-side backend, supporting both iOS/Android mobile devices and WebGL platforms.
The gameplay centers around a highly engaging tactical loop. Players build their custom 10-hero formations, deploy units onto a live battlefield grid, and fight to capture neutral territory tiles while defending their base against PVE campaign stages or real-time PVP matchmaking. Innovative Gameplay & Control Modes Combat is dynamic and strategic, featuring a unique 36×64 tile grid where territory changes colors in real-time as it gets captured.
Units behave intelligently using server-synced AI targeting, utilizing balanced combat classes like Melee Soldiers, Ranged Archers, Support Prophets, and Defensive Barricades. Beyond classic unit deployment, the project includes an alternate Slingshot Artillery Mode. This physics-based mechanic features pitch and yaw pivot controls, burst fire, reloading cycles, and advanced AI path targeting, all fully optimized for smooth WebGL mouse controls and mobile touch inputs.
Deep Progression & Economy Systems The template is packed with player retention systems. It offers a 50-stage PVE Campaign and a deep upgrade hierarchy where heroes use custom shards, gold, and gems to increase levels and evolve rarity tiers. Spells like Bombardment, Poison DOT, and Blizzard can also be bought and upgraded to shift the tide of battle. To keep players coming back, the game includes fully integrated Daily, Weekly, and Lifetime Achievements, alongside a streak-based Daily Login Reward track. All player rankings are calculated globally via live server-side Leaderboards based on Trophies, Levels, and Campaign progress.
Robust Client Architecture (Unity C#) Built for high performance, the frontend code utilizes standard Unity UI (uGUI) for perfect responsive scaling on any screen size. There is absolutely no outdated or legacy NGUI code involved. The codebase relies on modern programming principles, featuring UniRx for reactive game logic, DOTween Pro for animated visual pop, and Cinemachine for camera controls. Optimization is handled perfectly using a custom ObjectPoolManager and local Easy Save 3 (ES3) integration. Secure, Server-Authoritative Backend The template includes a fully functional Node.js and Express.js backend connected to a MongoDB database. This ensures all player profiles, currency inventories, historical quest progress, and squad formations are stored securely in the cloud.
Security is production-tested, featuring a custom JWT Access/Refresh token authentication system with built-in refresh loops and bcryptjs password hashing. Battles are entirely server-authoritative, utilizing deterministic seeds and expiration timestamps to completely prevent client-side cheating. Fully Data-Driven & Easy to Customize Modifying this game is incredibly simple. All core mechanics—including unit stats, shop prices, level costs, campaign setups, and quest milestones—are managed through human-readable CSV Config Files located in the project’s resources folder.
When you purchase this package, you get the complete package: the full Unity Client C# source code, the complete Node.js production backend code, and all database schemas. It is the absolute ultimate framework to launch your next big strategy game project on getunitycode.com.
Features
Multiple screen sizing for most mobile devices
Admob Ads Integrated
Professional and clean code, clean projects
Simple and attractive
Easy reskin for all platforms.
New Developer-friendly
Increasing gameplay difficulty
Key system
Responsive Ui
Compatible with mobile and desktop
Support build 64Bit, API 36
Support build Android App Bundle (AAB)
Requirements
Unity Version: 6.4 or Newer
Instructions
If you require any further information, feel free to contact Us.
support@getunitycode.com
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